Visionaries
When three-time world champion pitcher Curt Schilling hung up his cleats and started a game company, he moved from the big leagues of baseball to the big leagues of entertainment. A long time gamer and geek, he knew just who to recruit to help create the magical world of Amalur.
Hear from Curt and the visionaries he recruited, and find out how they've helped build Reckoning.
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R. A. Salvatore
Executive Creator of WorldsA titan of fantasy storytelling, R. A. has ensured that Reckoning's narrative is rooted in a deep history of Amalur that spans 10,000 years. Those who follow the story closely will discover tendrils of plot that intertwine with the greater mysteries that fuel world-threatening conflicts.
Read R. A.'s Letter > Read R. A.'s Future Press Interview
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Ken Rolston
Internationally Celebrated Game DesignerKen has truly earned the title of Internationally Celebrated Game Designer after three decades of genre-defining work in RPGs. He has continued his mastery of role-playing as the driving force behind the massive, adventure-filled play spaces of Reckoning.
Read Ken's Letter > Read Ken's Future Press Interview
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Todd McFarlane
Executive Art DirectorTodd's inspiring work with the art team at Big Huge Games formed the foundation of Reckoning's dramatic animation and iconic artistry. He's helped bring a wondrous world to life with energy and passion that rivals the arcane power pulsing throughout Amalur.
Read Todd's Letter > Read Todd's Future Press Interview
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Curt Schilling
Founder and Chairman38 Studios and Big Huge Games aren't just Curt's teammates; we are his extended family. While the creative visionaries and developers focus on building a new world, he pours his limitless passion into building a world-class organization. He's our biggest fan.
Read Curt's Letter > Read Curt's Future Press Interview